[게임 개발을 위한 필수 작업] 작업중
아래와 같은 메세지를 본다면,
We've detected that your custom Assets/Plugins/Android\mainTemplate.gradle file is using a deprecated way of controlling which types of assets should not be compressed. To fix this you can update aaptOptions noCompress property yourself by adding unityStreamingAssets constant (like this: + unityStreamingAssets.tokenize(', ')) to it and also making sure that unityStreamingAssets constant is defined in gradle.properties file (like this: unityStreamingAssets=.unity3d**STREAMING_ASSETS**). We can also do this automatically, your current mainTemplate.gradle file will be backed up. Continue?
그리고 아래의 이미지를 본다면, 어이가 없네. 이놈의 유니티는 업데이트가 제대로 되는게 없어 헐...
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